Signs to watch for in benign lentigines include a change in color or a change in the outline of the growth. Lentigines commonly occur on the upper trunk, face, neck, hands, and forearms. They are usually benign, but can change into a malignant skin growth called “lentigo maligna” (superficial melanoma).
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This single connector jack can be installed on most synthesizers by a qualified technician. The unit also incorporates a simple cable jack that lets the user connect the Programmer to another synthesizer with only one jack instead of the five or more that were needed previously. "The Sequential Circuits Model 700 Programmer has been updated to include separate trimmers for fine-tuning control voltages to compensate for out-of-tune oscillators. The programmer is designed to pre-program small performance synthesizers, resulting in increased variety during a live performance."Two years later, news of updates to the Model 700 appeared in both the 'Spec Sheet' section of the June 1979 issue of CK and the 'Items' section of the May/June 1979 issue of Synapse. will premier their Model 700 Programmer at the Los Angeles AES convention. An individual step can be reprogrammed without affecting the entire sequence, and the rhythm can be reprogrammed without affect the pitch values."The Model 700 fared much better at getting into the news/press sections of these magazines due to the updates that occurred during the lifetime of the machine.Ī small write up first appeared in Synapse during the May/June '77 advertising push: Two editing functions are designed into the Model 800. Especially useful are the 16 sub-sequencers of 16 steps apiece the sub-sequences can be instantly selected or strung together by means of the ttoggle switches. On the instrument itself the clock speed can be externally driven for precise synchronization with, say, a click track. The Model 821 foot pedal initiates start/record, stop/record, and clock on/off functions. "The Model 800 sequencer from Sequential Circuits was designed with live performance at least partly in mind. #7, San Jose CA 15129."Luckily for us, the Model 800 was also included in a small one-page review of four digital sequencers (Oberheim DS2a, SCI Model 800, EMS Synthi Sequencer 256, and THINC MMC-1) in the July/August 1977 issue of Synapse, and this provides a bit more reference info: Suggested list price is $795.00 from the Sequential Circuits Company, 7150 Rainbow Dr. A display counter shows the current note number, and individual lamps indicate to the performer which memory bank is in use. All sequences are played back with the same rhythmic structure as the program signal. Playback speed is variable, ranging from twenty times slower to twenty times faster than the tempo of the original. The unit is keyboard programmed (any synthesizer keyboard with voltage and trigger outputs will do), and if extra voltage memories are added, homophonic textures can be produced. "Digital Sequencer: The Model 800 digital sequencer has the capacity to store up to 256 notes in sixteen different storage banks, each memorizing up to sixteen notes. The next push came in the form of a single Rick Wakeman-endorsed ad that appeared in the December 1977 issue of CK.īut, looking back, I'm finding the best historical reference information on these two pieces of equipment comes from the news/press sections of the these magazines ( 'Spec Sheet' and 'What's Happening').Īs far as I can tell, the Model 800 sequencer only appeared once in the Spec Sheet section of CK, way back in the January/February 1976 issue, almost a year and a half before any 700/800 ads appeared: The first 700/800 advertisement push appeared in the June 1977 issue of CK and the May/June 1977 issue of Synapse. This was one of the last (if not *the* last) 700/800 advertisement to appear in CK or Synapse. Put it's surreal dessert-based spread and gastronomically-bent ad-copy together with the fact that the advertisement is exactly 20 years old this month and I think you have blog post. When I came across this advertisement, that is *exactly* what happened. Model 700 Programmer and Model 800 Sequencer 'Treat Yourself' advertisement from page 11 of Contemporary Keyboard Magazine May 1980.Įvery now and then I'm flipping through a magazine, and an advertisement so out of the ordinary appears that you just tilt your head and go 'Huh?'. Sections of this figure, that our vertical, I should say our perpendicular to the X axis, those cross sections are going to be isosceles right triangles. Sections of the figure, that's what this yellow line is. What I've drawn here in blue, you could view this kind of the top ridge of the figure. Lets see if we can imagine a three-dimensional shape whose base could be viewed as this shaded in region between the graphs of Y is equal to F of X and Y is equal G of X. Your bounds should obviously be the least and greatest x-values that lie on the circle. You should have the base length from the previous step, which is all you need to find the cross-sectional area.Ĥ. The cross-section is an equilateral triangle, and you probably learned how to calculate the area for one of those long ago. Remember that to express a circle in terms of a single variable, you need two functions (one for above the x-axis and one for below it, in this case).ģ. A width dx, then, should given you a cross-section with volume, and you can integrate dx and still be able to compute the area for the cross-section. You know the cross-section is perpendicular to the x-axis. Integrate along the axis using the relevant bounds.Ī couple of hints for this particular problem:ġ. Find an expression for the area of the cross-section in terms of the base and/or the variable of integration.Ĥ. Find an expression in terms of that variable for the width of the base at a given point along the axis.ģ. Figure out which axis (and thus which variable) you'll be using for integration.Ģ. I won't give you the answer, but I'll offer a general strategy for questions of that variety:ġ. Data insights and audiences: Adobe’s solutions, including Adobe Analytics, Adobe Experience Platform, Customer Journey Analytics, Adobe Audience Manager, and Adobe’s Real-time Customer Data Platform, deliver robust customer profiles and AI-powered analytics across the customer journey to provide timely, relevant experiences across platforms.Products: Adobe Experience Cloud is a comprehensive collection of best-in-class products and solutions to manage the customer experience, all integrated into a cloud platform, along with service, support, and an open ecosystem.Įxperience Cloud comprises the following solutions for Adobe’s customers: Adobe Experience Platform Data, Insights, and Audiences Content and Commerce Customer Journeys Marketing Workflow and Digital Enrollment and Onboarding. What does Cloudflare do | How does it work | Business Model The Adobe Experience Cloud applications and services are designed to manage customer journeys, enable personalized experiences at scale and deliver intelligence for businesses of any size in any industry. Strategy: Adobe’s goal is to be a leading provider of cloud-based solutions for delivering digital experiences and enabling digital transformation. Consumers today buy experiences, not just products, and they demand personalized digital experiences that are relevant, engaging, seamless, and secure across an ever-expanding range of channels and devices. Opportunity: Digital transformation is a macro trend that affects every business, government, and educational institution today-every business is a digital business. Adobe has also built out a marketplace for Creative Cloud subscribers to enable the delivery and purchase of stock content in its Adobe Stock service.Īdobe Document Cloud: Adobe Document Cloud is a cloud-based subscription offering that enables complete, reliable, and automated digital document and signature workflows across desktop, mobile, web, and third-party enterprise applications to drive business productivity for individuals, teams, small businesses, and enterprises.Īdobe’s Digital Experience segment provides an integrated platform and set of applications and services that enable brands and businesses to create, manage, execute, measure, monetize, and optimize customer experiences that span from analytics to commerce.Īdobe’s customers include marketers, advertisers, agencies, publishers, merchandisers, merchants, web analysts, data scientists, developers, and executives across the C-suite. In a creator economy that is continually expanding, creators are looking for tools to help them easily make and share unique and beautiful content with speed and ease.Ĭreative Cloud: Adobe Creative Cloud is a cloud-based subscription app that enables creative professionals and enthusiasts alike to express themselves and collaborate with apps and services for photography, design, video, web, and more that connect across devices, platforms, and geographies.Ĭreative Cloud includes Adobe Photoshop, Adobe Lightroom, Adobe Illustrator, Adobe Fresco, Adobe InDesign, Adobe Premiere Pro, Adobe Premiere Rush, Adobe Express, Adobe Stock, Substance 3D, Adobe After Effects, Frame.io, and Behance.Īdobe offers Creative Cloud for individuals, students, teams, and enterprises. Opportunity: In today’s digital world, content is fueling the global economy, and design and creativity have never been more relevant, providing a significant market opportunity for Adobe in digital media.Įveryone has a story to tell, and they need the tools, services, and capabilities at their fingertips to tell those stories on an ever-increasing number of canvasses. Adobe’s Digital Media segment provides products, services, and solutions that enable individuals, teams, and enterprises to create, publish and promote their content anywhere and accelerate their productivity by modernizing how they view, share, engage with, and collaborate on documents and creative content.Īdobe’s customers include creative professionals, including photographers, video editors, graphic and experience designers and game developers, communicators, content creators, students, marketers and knowledge workers, and consumers. Rocket Mortgage continued to be popular with borrowers, and as a result its parent company Quicken Loans saw exponential growth and quickly became the nation’s biggest mortgage lender for traditional and digital mortgage business combined. Rocket Mortgage’s success helped propel Quicken Loans to become the largest mortgage lender in the country. As Rocket Mortgage continued to gain popularity among borrowers, the company’s competitors tried to catch up by creating their own online processes-but Rocket Mortgage’s proprietary technology truly revolutionized the mortgage industry. The convenience offered by the lender was unmatched back when the brand first launched, and it wasn’t long before Rocket Mortgage was making a real name for itself and challenging even the best banks for mortgage lending.ĭan Gilbert’s idea of putting the mortgage process online may have seemed revolutionary back in 1998, but Rocket Mortgage’s fast rise in the market proved that his idea was the way of the future. Unsurprisingly, borrowers were quick to pivot from a traditional brick-and-mortar mortgage process to Rocket Mortgage’s digital one. As the mortgage industry shifted toward digital-focused home loans, Rocket Mortgage’s online lending processes quickly gained traction with borrowers. While many borrowers today almost expect the majority of the mortgage process to be digital, the technology to make it happen didn’t exist before Rocket Mortgage. Unlike the traditional mortgage process, Rocket Mortgage promised a 100 percent digital mortgage experience, with borrowers able to complete all parts of the mortgage process from the comfort of their own home. In fact, Rocket Mortgage was a pioneer in the digital mortgage industry, paving the way for other loan companies to follow suit. Today, many customers expect to be able to handle their mortgage and other finances completely online, but that wasn’t always the case. Rocket Mortgage was the first lender to provide a completely digital and online mortgage experience from start to finish. And if they still wanted a more traditional experience, they could choose to get their mortgage through Quicken Loans instead. Using Rocket Mortgage, borrowers would be able to go through the entire mortgage process-from preapproval to closing-without stepping foot in a brick-and-mortar location or seeing a loan officer in person. Rocket Mortgage was created in 2015 as a subsidiary of Quicken Loans-one that would handle 100 percent of the company’s digital mortgage business. Quicken Loans launched the Rocket Mortgage brand in 2015 to manage its digital mortgage business.Īs Quicken Loans’ digital mortgage business continued to grow, the company decided it needed to put more of a focus on that aspect of the company, which led to the introduction of Rocket Mortgage. By 2010, Quicken Loans marked a major milestone by closing its 1 millionth loan.Ģ. Shortly thereafter, was launched to help provide borrowers with online tools such as a payment calculator and online mortgage application. This acquisition was short-lived, though, as Gilbert and some private investors purchased Quicken Loans back from Intuit in 2003, retaining the branding and marketing of the company. A year later, in December 1999, the company was purchased by Intuit and was rebranded as Quicken Loans. But Rock Financial began working on achieving this goal, and launched in 1999-this was the beginning of the company’s digital mortgage business, designed to offer a simple and easy process for customers. Since the internet was still gaining traction with the general population, this goal likely seemed like a stretch at the time. In 1998, Gilbert emailed his staff explaining that his eventual goal was to put the entire mortgage process online. But this “Mortgage in a Box” was just the first step toward a truly simplified mortgage process. Gilbert’s goal was to simplify the mortgage process for customers-before the internet was widely used, this meant mailing mortgage documents to customers so they could sign them at home. Rock Financial, a mortgage broker, was founded in 1985 by Dan Gilbert and became a mortgage lender in 1988. However, the history of the company can get a little confusing. While both Rocket Mortgage and Quicken Loans are recognizable names in the mortgage industry, many people don’t realize that they are actually one and the same. You may download and install it separately. Supports foreign language Windows better.To use with other PS2PDF application, please refer to FAQs.New version works with the latest version of Ghostscript.Seamlessly integrate with CutePDF Professional.Added support for basic programmatic access.Password protect PDF documents with 256-bit AES encryption. » cute pdf writer 3.2 » office writer 6.3.3.2 cutepdf writer 3.2 en UpdateStar Más CutePDF. 1.746.000 programas reconocidos - 5.228.000 versiones conocidas - Software News. CutePDF Form SDK allows you to empower your applications with the best PDF forms technology. CutePDF Writer se instala como un 'subsistema de impresora'.
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The hair is a low poly model, and I use sub-division inside of Reallusion so it’s working pretty fine. But pay attention to some details like the bump map, just to break it up a little bit, and the lipstick is just shiny as it can be. There weren’t many details in terms of texturing. Creating a comic style for animated characters is simple, all you need is to match up with the whole reference library that I had on her. But it was pretty simple because it’s so toony, and I didn’t really have to go in there and do a lot of details. They are available for you guys if you would like to have them inside your collection.įor the rest, I hand-painted the texture out and I am using Substance Painter. The shoes are from my own Reallusion webshop, but they came very handy in this case. It’s nice to play around with the texture, making things shiny and bling-bling. I was pleased with the result that actually came out of its shader. You can change the color and it works pretty well. I created that in the Substance Designer, and it’s actually available through my website. It also works well with normal maps on the Modify Tab, even on the wrinkling parts.Īs for the dress, I used a texture that created myself. You can play around with the settings and adjust the shininess or roughness. I used the hair materials for the glove, and it’s because the hair material has this nice anisotropic and specular going over the surface. Step 3: Accessories – Gloves, Dress, and the Shoes But I just wanted to be flexible and sometimes it doesn’t really work well when you export because when you hide stuff in the meshes inside of Reallusion (software), then you get a triangulated export so this is not really perfect. Now there’s an option to actually hide clothing, or hide stuff under the clothing. With me following the meshes, the deformation and the weight painting are pretty solid as well. It’s a basic approach that allows me to get some proper cloth UVs out there. The dress was poly-modeled in Cinema 4D, and I changed the breasts a bit, pulling them closer together. It’s pretty handy and you can use this as a window to drop in all your reference materials, or just let it lid somewhere else on your screen. The program that I use here is called PureRef. It was difficult to find some images from the side of the head, so I really need to guess what it’s gonna look like. Some are actually original still frames from the movie without all the character poses, and I also had very nice finds from some fan art. References are very important – I think a lot of people usually forget about them. But I think, in the end, the ultimate goal of this is to test my creativity while having fun! How I do it with iClone During the competition, I thought my 3D skills would be a good asset and help me bring my A-Game. With the use of my talent and paying details to capture her likeness, I hope my submission can be seen as a tribute to the iconic film “Who Framed Roger Rabbit”. Her charm and radiant character are something really special that I wanted to present to the competition. I am a fan of Jessica Rabbit since I was a child. Originally my background is in motion graphics but I transitioned to 3D art and animation because therein lies my passion. From traditional 3D model and sculpting to texturing, rigging, and animation, I am an all-around 3D artist that understands how to leverage the advantages of each 3d tool and assemble them into the ideal animated character pipeline. Mayonnaise as a name came up because I sometimes have the feeling that I create the visual sauce for concepts and ideas next to the fact that it is a very popular sauce in the Netherlands to emphasize my roots. Based in Utrecht the Netherlands, I create under the name “Mayonnaise”. I’m a solo 3D artist for more than 15 years. It's frustrating having to make due without them. On the whole, I enjoy how slimmed down Echoes is, but plenty of features are missing from EVE Online that I'd consider absolutely essential for the full experience. I'm in the checkout aisle at a grocery store and people think I'm looking at text messages like a normal person, but joke's on them: I'm actually being a huge fucking nerd playing internet spaceships. On my phone, though, I can autopilot to a destination and just put my phone away and do something else because I'll get a notification when I've arrived. There's a lot of downtime in EVE, and it's frustrating that I'm anchored to my desk for the moments when the game does need my input. In the PC version, I'm frequently doing something else on my second monitor while my character is traveling around. There's some jankiness to fix, like chat history disappearing if you tab out of the game, but EVE feels perfect for a phone. I'm a little ashamed of how quickly Echoes has wormed its way into my daily life. It's a much leaner game than its big brother, which makes it easier to play and much less daunting. It's still a hardcore sandbox MMO, just a much leaner one. I doubt the phone version will win scores of active EVE Online players over, but I like that Echoes caters to a more casual audience. I won't be flying one of EVE Online's heavy-interdiction cruisers anytime soon (if ever), but I can still train towards flying a covert-ops stealth bomber. Echoes is also missing a lot of the more specialized ship and module variants but compensates with some new types so those combat roles are still viable. Guns don't use ammo, for example, which is a blessing because I hate having to memorize the dozens of ammo variants in EVE Online and which type of combat scenario each one is ideal for. These kinds of simplifications are everywhere in EVE Echoes. I don't have access to hyper-granular options like making a special column just to track enemy ships' transversal velocity, but I don't really miss it. There are some basic filters to choose from, like showing everything in nearby space or just enemy ships, and I can make my own custom filters, too. In EVE Online, the overview, a window that lists nearby objects so you can easily select them instead of finding them in 3D space, is a nightmarishly complicated tool that players spend forever fiddling with. If I drag my thumb out, that menu switches to a radial distance meter, letting me select the exact distance I want to maintain from my target. If I want to orbit an enemy ship at a particular distance, I just tap the ship in my overview window and hold the orbit command. You can mine ore, build ships, or carve out a career as a space trucker-or as one of the pirates who ambush them.Ĭombat works particularly well thanks to some really clever touches. You create a character that exists with hundreds of thousands of others in a big, sandbox universe where you can pretty much do whatever you want. A lot of different features and activities are missing right now, but the spirit of EVE is still alive and well. In a way, EVE Echoes reminds me of what EVE Online looked like when I first started playing nearly a decade ago. I can't understate how incredible it feels to play this on my phone. I don't have much time these days to personally invest in EVE Online's sprawling ecosystem of player-driven wars, political scandals, and skullduggery, but playing EVE Echoes is a surprisingly fun substitute. Released back in August, EVE Echoes is a smaller and simpler version of its big brother, but it's also much more accessible. It's an entirely separate game from the PC MMO-accounts and progress aren't shared-co-developed by NetEase. |
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